ColorShader

Hierarchy

Constructors

new ColorShader(context: Context): ColorShader

Properties

_textureValues: ObjectMap<Texture>

context: Context

program: WebGLProgram

Accessors

get fragmentShader(): string

get vertexShader(): string

Methods

dispose(): void

setUniform(name: string, value: UniformValue): void

setUniformInt(name: string, value: number | Vec2): void